package 
{
	import net.flashpunk.Engine;
	import net.flashpunk.FP;
	
	/**
	 * ...
	 * @author Felix Fleiß, Martina Rasch
	 */
	public class Main extends Engine 
	{
		
		public function Main() 
		{
			//Constructor, width, height, framerate, constant framerate
			super(800, 600, 5, false);
			//Level declaration
			FP.world = new Level1();
		}
		
	}
	
}